Civilization VI's first expansion Rise and Fall: Release date and details

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Sid Meier's Civilization VI is set to consume even more of your valuable time next year, thanks to the arrival of a meaty expansion pack going by the moniker Rise and Fall.

For starters, Rise and Fall will add nine new leaders and eight new civilizations to the game, but 2K isn't ready to talk about what or who they are just yet.

Successful leadership of a civilization can send it into a prosperous Golden Age, but falling behind can usher in a Dark Age.

Indeed, the new Loyalty System means that factors such as low harvest yields bring the constant threat of revolt.

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It's been more than twelve months since Civilization VI was released and we've been expecting news of an expansion to drop for a while now and today Rise and Fall was finally announced. Civilization has been one of gaming's greatest and most cherished time sinks, and it looks like Civlization VI: Rise and Fall is determined to preserve that history. For further detailed information about the expansion, check out the Civilization blog.

GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Of course you can also work to grow loyalty to your civilization in another's cities as well, turn their loss to your gain. Governors, a new unit, can be recruited and used to keep a city loyal, while also conferring a wide variety of bonuses that can aid a city's specialization.

You'll also get the ability to review your civ's history with the Timeline feature, which will show you historic moments on your path to global domination. But watch out for the new Emergencies system as well, where other civilizations can join up together and start a coup against others-possibly yours.

IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems. Civilization V, for example, was nearly a completely different game after its two expansions launched, and in keeping with that tradition, Rise and Fall seems to change things drastically in Civ VI.

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